The World RPG S4 v0.26d

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FlyingCow
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The World RPG S4 v0.26d

Post by FlyingCow » Sun Sep 01, 2019 10:31 pm

Korean (click on 첨부파일(1) in top right, then on 내PC 저장) version, english will be out later.

Code compatibility: from S4 v0.24c and onwards

Changelog
  • Bug fixes
    • Map - Fixed bugs related to downloading map in-game
    • Lancer - Changed Pierce (Q) to not get her stuck inside enemies
    • Wings of death - Fixed being able to move over terrain
    • Death fiend - Fixed not healing summons sometimes
    • Bag of mother nature - Fixed merchant special effect not increasing duration of Life shield scroll (E)
  • Items
    • Removed movespeed increase from all items
    • Hellspike armor
      • Changed charge percentage text to last longer
    • Silky bag ~ Candy-filled bag+1
      • Added 50 movespeed bonus (bypasses 500 limit)
    • Bag of heaven ~ Bag of mother nature
      • Added 75 movespeed bonus (bypasses 500 limit)
    • Winter robe
      • Skill damage and magic resistance nerfed from 10% to 8%
    • Added dissassembling system
      • Dean Jaina can dissassemble some items with W option (limited to droppable items)
      • This creates fragment of effort
        • 1 fragment of effort is created when dissassembling Corruptor rectus/Spirit beast/Flame nightmare/Turtle lord items
        • 6 fragments of effort can be used to forge material of choice from said bosses
    • Snow wings
      • Increased size of visual
  • Monsters
    • Changed powder costs for following bosses
      • Hydra from 3 white to 2 white
      • Count from 2 white/2 red to 2 white/1 red
      • Jack from 3 red to 2 red
      • Wings of death from 4 green to 3 green
      • Mage lord from 4 red to 3 red
      • Frostspider lord from 4 blue/2 holy to 4 blue/1 holy
      • Turtle lord from 6 green/6 blue to 4 green/4 blue
    • Tweaked memory stone mana costs
      • Changed all bosses that cost 3 mana to cost 2 mana instead
    • Added difficulty scaling based on amount of players
      • 7 players: 10% damage resistance/5% droprate increase
      • 8 players: 20% damage resistance/10% droprate increase
      • 9 players: 30% damage resistance/15% droprate increase
      • 10 players: 40% damage resistance/20% droprate increase
      • Removed difficulty scaling from Skeleton king desperia/Archangel samael/Shadow dragon irbert
    • Scarab/Wallachia spectre
      • Added pop-up text to drops
    • Death knight lord/Ragnaar/Tentacle lord/Giant golem/Mana ancient
      • Respawn time buffed from 7 minutes 30 seconds to 5 minutes
    • Guardian angel
      • Conviction of light
        • Damage nerfed from 40000 to 20000
      • Judgment of light
        • Damage nerfed from 100000 to 50000
    • Corrupt angel
      • Judgment of darkness
        • Damage nerfed from 100000 to 50000
    • Mage lord
      • Dark star
        • Damage nerfed from 50000 to 20000
        • Stun buffed from 0.25 seconds to 1.5 seconds
    • Mad clown
      • Changed to raid boss (won't respawn after 7 minutes 30 seconds anymore, can be revived from memory stone for 2 mana)
    • Flame nightmare
      • Anger damage nerfed
    • Spirit beast
      • Hp regen during blue phase nerfed from 25000 to 0
      • Lightning strike delay buffed from 1.5 seconds to 1 second
    • Corruptor rectus
      • Droprate of items nerfed from 3% to 2%
    • Death fiend
      • Damage resistance gain on 2nd phase nerfed from 33% to 0%
    • Valtora
      • Damage resistance nerfed from 50% to 25%
      • Tornadoes changed to move randomly and get stuck less
    • Ifrit
      • Damage resistance nerfed from 50% to 25%
      • Damage during wheel nerfed from 148139 to 68139
  • Heroes
    • Changed base movespeed of all heroes to 500
    • Cooldown of summons recall spell buffed from 10 seconds to 1 second
    • Removed movespeed increase from spells that can't increase it past 500
      • Example: Priests Holy aurora (E) 30% movespeed increase removed
      • Example: Martial artists Footwalk (D)/Reapers Scythe mastery (D) 125/100 movespeed kept
      • Example: Sword enchanters Speed enchant (W) 400 movespeed kept
    • Berserker
      • Bloodbath (D)
        • Healing buffed from 5% maxhp to 6% maxhp
        • Proc chance buffed from 10% to 15%
        • Duration nerfed from 5 seconds to 4 seconds
        • Changed units affected by proc to appear red to Berserker
      • Blood fury (E)
        • Changed from draining 30% maxhp per second to draining 30% currenthp per second
        • Max efficiency threshold changed from 1% hp to 20% hp
      • Blade rush (R)
        • First strike and per second damage buffed from 400% attack damage + 40 X str to 500% attack damage + 50 X str
        • Changed to be able to move and cast other spells for duration
        • Bonus damage to bleeding targets changed from (75 + skill damage)% to 100% and changed to reset bleed duration
        • Duration changed to always be 2 seconds
    • Dark knight
      • Slightly reduced spellcast delay
      • Deathblade (D)
        • Changed empowered attacks to not be able to miss
    • Knight
      • Excalibur (F)
        • Cooldown buffed from 150 seconds to 100 seconds
    • Paladin
      • Holy aura (D) - Aura of awakening (R)
        • Added 50 movespeed increase
    • Martial artist
      • Nameless arts (F)
        • Added 50 attack range increase
    • Swordsman
      • Crescent slash (W)
        • Base damage removed
        • Additional damage buffed from 17.5 X agi to 25 X agi
        • Cooldown buffed from 12 seconds to 8 seconds
      • Sword storm (E)
        • Base damage removed
        • Additional damage buffed from 9 X agi to 10 X agi
        • Cooldown buffed from 20 seconds to 15 seconds
    • Phantom blade
      • Changed attack range to 500 (to avoid right-clicking bugs)
      • Slash (A)
        • Changed to hit boss units first if multiple enemies are hit
    • Shooter
      • Slightly reduced spellcast delay
      • Break shot (E)
        • Cooldown buffed from 12 seconds to 10 seconds
      • Distortion (R)
        • Spell reworked
    • Wind mage
      • Feather of aeolus (D)
        • Changed to not move camera to target point
      • Gentle wings (W)
        • Projectile speed buffed from 250 to 400
      • Horn of notus (T)
        • Slightly reduced visual noise
    • Arcane mage
      • Gravity field (E)
        • Cooldown buffed from 17.5 seconds to 10 seconds
      • Barrage (T)
        • Changed to target nearby boss units first if multiple enemies are nearby
        • Damage per projectile buffed from 30 X int to 40 X int
        • Cooldown buffed from 20 seconds to 15 seconds
    • Soul weaver
      • Unholy blast (Q)
        • Changed to bypass terrain
    • Witch
      • Hell gate (T)
        • Decreased summoning time
  • Misc
    • Slightly adjusted early game leveling
    • Slightly increased base stats
      • Everyone who has a character please retrieve them using Mage tower option for it
    • Added tombstone of your player color to appear on death
    • Changed bags to absorb ores too with Absorb magic stones spell
    • Changed bags to drop Yeti's teeth too with Drop magic stones spell

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